“From life to decay, from decay to life—growth is eternal.”
The House of Growth is the most powerful family in Arbor, responsible for agriculture, healing, and waste management. They rule the city through their control over the Council of Arbor, ensuring that the city's prosperity continues. Their magic is a unique fusion of Verdancy (life magic) and Necromancy, which they use to cultivate crops, heal the sick, and recycle waste back into the ecosystem.
They are deeply respected by farmers, healers, and druids, but also feared by those who see their grip on power as too tight. Despite their benevolent reputation, their control of Arbor’s food supply and health infrastructure gives them immense political leverage, making them one of the strongest families in the Jazel Empire.
They ensure the city is well-fed and healthy, using their deep knowledge of verdancy and necromancy magic to cultivate crops, heal the sick, and manage the natural cycle of life and death. The House is also responsible for maintaining the balance between life and decay, ensuring that Arbor remains lush and fertile
A wise and calm leader, Thorne has guided the House of Growth for decades, always focusing on the long-term prosperity of Arbor. His understanding of the cycles of life and death is unparalleled.
Thorne’s daughter, who specializes in healing magic. She is well-respected for her dedication to the health of Arbor’s citizens and is seen as a natural successor to her father.
Thorne’s younger brother, who oversees the city’s agricultural efforts. He is known for his practical approach to farming and his ability to coax even the most stubborn crops to grow.