dnd:jazel:arbor
Differences
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| dnd:jazel:arbor [2025/02/01 20:14] – [Key Organizations] corran | dnd:jazel:arbor [2025/02/02 00:10] (current) – [Industry] corran | ||
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| ===== Industry ===== | ===== Industry ===== | ||
| + | ==== Agriculture & Horticulture: | ||
| + | Arbor is the primary provider of food, medicinal herbs, and plant-based materials. Their expertise in verdancy magic allows for year-round cultivation and the growth of rare and magical plants. | ||
| + | |||
| + | ==== Necromancy-Based Services: ==== | ||
| + | This includes a range of industries from funerary services to necromantic research and development. Arbor also has a strong business in creating undead labor forces for tasks that require durability and endurance. | ||
| + | |||
| + | ==== Environmental Management & Waste Processing: ==== | ||
| + | | ||
| + | |||
| ==== Trade Goods ==== | ==== Trade Goods ==== | ||
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| ===== Key Organizations ===== | ===== Key Organizations ===== | ||
| - | ==== House of Growth ==== | + | Arbor is a city of **prosperity and tension**, where traditional magic, industrial progress, and necromantic practices compete for dominance. Each faction holds a vital role in the city's balance, but their conflicting visions for the future of Arbor threaten to unravel its delicate harmony. |
| + | |||
| + | ==== House of Growth | ||
| The [[dnd: | The [[dnd: | ||
| - | ==== Laborer' | + | ==== The Mage’s Guild |
| - | The Nascent Laborer' | + | The Mage’s Guild represents the old magical order, maintaining **control over enchanted agriculture, |
| - | ==== Mage's Guild ==== | + | |
| - | ==== Necro-Tech | + | ==== The Laborer’s Union ==== |
| - | ==== Undiscovered | + | The Laborer’s Union fights for **fair wages, mechanized farming, and worker independence from magical aristocracies**. They see technology as a path to liberation, challenging the Mage’s Guild and House of Growth’s **monopoly over labor and food production**. Their push for **Necro-Tech automation** is both **revolutionary and dangerous**, |
| - | ????? | + | |
| - | ==== Undiscovered | + | ==== The Necromantic Faction ==== |
| - | ????? | + | **REDACTED** |
| - | ==== Undiscovered | + | |
| - | ????? | + | ==== The Necro-Tech |
| - | ==== Undiscovered | + | **REDACTED** |
| - | ????? | + | |
| - | ==== Undiscovered | + | ==== **REDACTED** |
| - | ????? | + | Beneath Arbor’s prosperous surface lies **REDACTED** |
| + | |||
| + | ==== **REDACTED**==== | ||
| + | **REDACTED** | ||
| + | ==== **REDACTED**==== | ||
| + | **REDACTED** | ||
| + | ==== **REDACTED** | ||
| + | **REDACTED** | ||
| + | ==== **REDACTED** | ||
| + | **REDACTED** | ||
| - | ==== Undiscovered ==== | ||
| - | ????? | ||
dnd/jazel/arbor.1738469650.txt.gz · Last modified: 2025/02/01 20:14 by corran
